
Beta 2.0 Storyline and Features List
The world is changing. Raptors from all corners of Pangaea are under constant threat from the slime which came from the north, and clans are finding isolation to be a greater liability than asset. Raptors are not only quick to join forces with other Raptors, but other species of dinosaur as well. The Great Shattering which wiped out the Deathclaw clan has left clues about its origin, and even bigger mysteries to unravel. As the slime continues to crawl across Pangaea, the Ra

Bosses and More!
We've been a little quiet lately as we continue to roll toward Beta, but rest assured, things are on schedule and we're excited to unveil some awesome new content by month's end! As you can see in the image above, bosses will be a big part of the game. Some will be instances you'll encounter randomly, while others will be part of the bigger storyline. We're also offering a "Boss Rush" feature that'll allow you and friends to go back and challenge bosses for extra shells and e

That Took A Lot of Class...
I'm here to report that we've finally managed the seemingly endless task of arranging, designing and programming the class-branching events. Holy cow-asauruses! One of the things that set earlier social/questing MMOs apart, in this dev's mind at least, was the ability to further customize your character as your progressed in-game. I remember playing hours upon hours of Ragnarok Online just to gain the ability to change my character's clothes. In retrospect, I might better hav

All in Moderation...
This week, your friendly neighborhood dev team has its hands full ironing out stats for starting classes as well as mobs. This is the kind of stuff that no matter how well you think you have the math figured out, something is bound to surprise you. If you've been in the RPG game for any significant amount of time, then you know the only real way to know if something is working is to let people play the game for a bit and suggest nerfs and buffs. To that end, how does one mode

We're Back! Where Do We Go From Here?
Your friendly neighborhood dev team back again this morning with the question that's on everyone's mind: What can we expect to see in A4C in the coming weeks? If you've been on the PTR (1.4.2 as of this writing), then we hope you've had fun exploring the world and getting introduced to Age of the Four Clans' environment. You're probably noticing, however, that environment is a little on the sparse side. Indeed, there is so much more we have to bring to you all in days to come
![[IDB] Age of the Four Clans Secures New Hosting!](https://static.wixstatic.com/media/e8af1c_8f522654ffb141e2b337a8436c12e46c~mv2.png/v1/fill/w_319,h_333,fp_0.50_0.50,q_95,enc_auto/e8af1c_8f522654ffb141e2b337a8436c12e46c~mv2.png)
[IDB] Age of the Four Clans Secures New Hosting!
Your friendly neighborhood dev team has been working in offline mode for over two weeks now to bring A4C closer to Beta. Hitting the roadblock of server loss turned out to be a blessing in disguise. The team has decided to transition away from Windows servers into Linux, saving loads of money and hassle in the process. Plus with full-access to this new server, we are completely in charge of firewalls and snazzier security measures than we had available with our old system. Re


Looking Ahead: Uptime Schedule and BETA Launch!
Age of the Four Clans continues downtime this week as we search for an ideal hosting location. Fortunately, your loyal dev team has been working hard in offline mode to bring you all some awesome new content. First, the big announcement - with new hosting secured, we plan to launch the game in Beta! Here's our to-do checklist: Major map locations such as Tethys (above) and Iza'Nagi will become accessible! The ability to level up into a branched class system -- in other words,

![[IDB] Age of the Four Clans is Moving!](https://static.wixstatic.com/media/e8af1c_415e9cf6f17747cea585a9d18ea0d08b~mv2.jpg/v1/fill/w_319,h_240,fp_0.50_0.50,q_90,enc_auto/e8af1c_415e9cf6f17747cea585a9d18ea0d08b~mv2.jpg)
[IDB] Age of the Four Clans is Moving!
In May, some of our players found themselves unable to login to our servers. Initially, we thought this might be user error, until the issue kept rearing its ugly head. Without announcing it, the company which hosts A4C added new firewalls which were preventing new registrations and, in some cases, the inability to login to the game all together... Read the full article, here! #development #dinosaur #mmo #dinosaurmmo #ageofthefourclans