Beta 2.0 Storyline and Features List
The world is changing. Raptors from all corners of Pangaea are under constant threat from the slime which came from the north, and clans...
Bosses and More!
We've been a little quiet lately as we continue to roll toward Beta, but rest assured, things are on schedule and we're excited to unveil...
That Took A Lot of Class...
I'm here to report that we've finally managed the seemingly endless task of arranging, designing and programming the class-branching...
We're Back! Where Do We Go From Here?
Your friendly neighborhood dev team back again this morning with the question that's on everyone's mind: What can we expect to see in A4C...
Looking Ahead: Uptime Schedule and BETA Launch!
Age of the Four Clans continues downtime this week as we search for an ideal hosting location. Fortunately, your loyal dev team has been...
We're Making Caves!
...and other cool things, of course! One of the big projects this week has been to get the Tethys Caverns up and running. We're hoping to...
[IDB] First Week of Ltd. Alpha Dev Notes
It's been a long week for our Devstaff, but we've come up with some excellent new additions for the game... because our crowd demanded...
Closing in on Alpha
We're getting close to launch, and a host of awesome features will be readily available right out of the gate. You can read more about...
Handling the Setbacks
This week, there is much programming to get done. We've successfully ported ourselves over to a new server, but something went haywire...
Mapping, Arena Games and More!
A big portion of what we're doing right now involves getting the backdrops and maps for the game together, as well as the workings on...